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02/03/2015

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Philippe Leefsma

Hi Madhu,

That's a good start;) Using canvas directly is pretty low-level. Implementing a game on that would be like coding in assembly... You may want to take a look at 2d libraries like http://g.raphaeljs.com/ or http://paperjs.org/ which are making life much easier!

Madhukar Moogala

Thanks Philippe,for your comment, yes I'm aware of those libs, I wanted to understand underlying dynamics of DOM & Canvas, so I intentionally avoided using any libraries and it was fun :)

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